One toolchain, your whole team.
Give every iOS engineer the same Mac mini M4 with the same Xcode. Everyone builds in parallel on their own Mac, from their own account.
Identical workstations, every time
The same machine and the same Xcode on every Mac, with builds running side by side — so nobody on the team is debugging their own laptop.
Everyone on the same setup
Every teammate gets the same Mac mini M4 with the same Xcode installed, so a build that works on one Mac works on the next. Add your team's own tools once, in a setup script everyone runs.
Parallel builds
Kick off builds and test suites across machines at once.
Device Farm
Real iPhones and iPads to test on, opening at launch. Nothing is charged for it until then.
Git-native
Clone, branch, and push from every workstation.
One-off credit spend
Each developer's own balance, drawn down per session. No subscription, no renewal.
Solo vs. team
What changes when you move from one developer to a whole team.
| Feature | Solo | Team |
|---|---|---|
| Accounts | One | One per developer — there is no shared team account |
| Macs | One Mac mini M4 | One Mac mini M4 per developer, launched independently |
| Machine and Xcode | The same on every Mac | The same on every Mac |
| Credit balance | Personal | Personal — balances are not pooled |
| Price per credit | €1, any amount | €1 for every developer, any amount |
Get your team building
Every developer registers their own account and tops up whatever amount suits them — one credit is €1, the same at any amount.